3d studio reactor softbody test
Written by webmaster on July 28th, 2008
just fooling around with some softbody action in 3d studio.
each frame took about a minute to render, because of the meshsmooth modifier and the ambient occlussion made with a skylight and the light tracer advanced lighting, so the total render time was quite long, for a 2 second falling cube (almost an hour)
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Tags: 3ds 3d studio max softbody soft body test reactor havok mechanics
30
AM
man, thats awesome, very awesome! can you link me to a tutorial or tell me how you did it??
30
AM
Good, is there a tutorial for make something like that?
Thanx…
Byezzzzz
30
AM
there are some tutorials on reactor soft body over the internet, just google it
anyway the reactor UI is pretty intuitive