3d studio reactor softbody test

Furl this page Written by webmaster on July 28th, 2008

just fooling around with some softbody action in 3d studio.
each frame took about a minute to render, because of the meshsmooth modifier and the ambient occlussion made with a skylight and the light tracer advanced lighting, so the total render time was quite long, for a 2 second falling cube (almost an hour)

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Tags: 3ds 3d studio max softbody soft body test reactor havok mechanics

3 Comments so far ↓

  1. Nov
    30
    12:00
    AM
    paintballplus20

    man, thats awesome, very awesome! can you link me to a tutorial or tell me how you did it??

  2. Nov
    30
    12:00
    AM
    ferna2294

    Good, is there a tutorial for make something like that?

    Thanx…

    Byezzzzz

  3. Nov
    30
    12:00
    AM
    SKeaLoT

    there are some tutorials on reactor soft body over the internet, just google it

    anyway the reactor UI is pretty intuitive

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